Each semester there are a number of Library projects that you can take part in as a Library Champion; details of further projects taking place next year will be released soon.
As a volunteer, you can choose to get involved with as many projects as you like that reflect your areas of interest.
Developing the new leisure reading space
The leisure reading collection has moved into a new space on the ground floor. Help develop and promote the space by taking in part in user experience studies, design and layout planning, social media promotion and more.
Library Search Evaluation
This project seeks to assess students' interactions with the library's resource discovery platform. Volunteers will engage in various questionnaires and activities to provide valuable insights into their user experiences, facilitating improvements in the platform's usability and effectiveness.
Enhance our University Archives
Do you want to learn more about the University’s history? Would you like to improve your communication skills? Then our Archives & Special Collections project may be for you! Archives & Special Collections looks after the University’s rare books and unique archives. Part of our role involves collecting and developing our University Archives so that they reflect current activities taking place at the University. We are looking for volunteers to conduct short interviews with University students to add to our University Archives. This year’s theme is Clubs and Societies and we’ll be exploring the 1970s-1980s archives as inspiration!
No experience necessary and full training will be given.
Digital introductions to the library for new students
The library services produce a range of digital objects (e.g. videos, online presentations) to support students when they are new to studying at the University of Leicester. This project aims to understand what types of digital objects would be most effective for students when they are new to the university through an evaluation of existing digital objects and focus groups to contribute to the development of new digital objects.