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  • Expert to discuss gene-editing research at free public lecture

    A leading expert will be discussing the latest breakthroughs in gene-editing research during this year’s Frank May Prize lecture on 31 October.

  • James Arthur (Jim) Mackley

    We have learned, with sadness, of the death of Mr Jim Mackley. Jim joined the Department of Genetics as a technician in 1964, and was then Chief Technician in the Department of Biochemistry from 1981 until his retirement.

  • Resources

    Resources on recombinant techniques are available on The University of Leicester's website, all with descriptions and links.

  • AI and Machine Learning

    The research conducted in the Group of Artificial Intelligence and Machine Learning is to understand, interpret, learn and model images and signals in real world.

  • Josh is going for gold with national ice hockey team

    First-year student at our University Josh Crane will be breaking out his skates and representing university sporting excellence at an international level as part of the GBU Ice Hockey team.

  • Expedition 325: Great Barrier Reef Environmental Changes

    January – March 2010 The GBREC expedition is designed to establish the course and effects of the last glaciation in reef settings that developed in tectonically inactive areas located far from glaciated regions.

  • Chris Grocott

    Dr. Chris Grocott is lecturer in Management and Economic History at the University of Leicester School of Business and editor of the ULSB Blog.

  • Transforming scholarship

    The Centre for Hate Studies is renowned for undertaking pioneering and transformative research.

  • Public Sector Accounting

    Module code: MN2142 Accounting within the public sector comes with its own challenges and frameworks. This module will allow you to explore these closely. You'll recognise the differences between public sector and private sector accounting.

  • Entertainment Technology and Design

    Module code: CO2113 You will learn the basics of the Python programming language and work with a range of 2D, 3D, and game engine tools to produce game assets.

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