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  • IT

    Read the policies and regulations in place for IT users at the University of Leicester.

  • IT Acceptable Use Policy

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  • Curiosity Rover Reaches the Clay Unit in Gale Crater, Sol 2073

    Posted by jbridges in Mars Science Laboratory Blog on February 7, 2019 Looking towards the Clay Unit After 20.1 km and 2073 sols of driving and science operations we have reached the next milestone of the Mars Science Laboratory mission – the Clay Unit.

  • ‘We take sexual violence extremely seriously’: Why should universities care about sexual violence?

    Posted by ca270 in Soundings: criminology and sociology at the University of Leicester on March 7, 2024 Harriet Smailes – Postgraduate Researcher [Content warning: sexual violence – university and local support services: https://reportandsupport.le.ac.

  • National acclaim for Leicester undergrads

    Two of our students students now hold the title ‘Undergraduate of the Year’ for their stand-out contributions to Computer Science and Social Action respectively.

  • Future health technology needs to take into account children and young people’s preferences, say researchers

    Health technology should be easy to use, have the ability to be personalised, allow the user to choose how their information is shared and where possible, have in-built games and incentives according to children and young people

  • Meet SpaceX Demo-2 Astronauts Bob and Doug – National Space Centre Q&A

    Posted by Physics & Astronomy in Physics and Astronomy Blog on 20 January 2021 Join our National Space Centre colleagues for a LIVE Space Astronaut Q&A with SpaceX Demo-2 Astronauts Robert L. Behnken and Douglas G. Hurley, this Friday 22 January 19:00-20:00.

  • Entertainment Technology and Design

    Module code: CO2113 Extended Reality (XR) is an umbrella term that refers to a broad spectrum of immersive technologies that combine the physical and virtual worlds. It includes a range of technologies that merge or extend reality to create new experiences for users.

  • Entertainment Technology and Design

    Module code: CO2113 Extended Reality (XR) is an umbrella term that refers to a broad spectrum of immersive technologies that combine the physical and virtual worlds. It includes a range of technologies that merge or extend reality to create new experiences for users.

  • Employee involvement can help solve the productivity puzzle

    A group of people gathered around a table in an office environment|University of Leicester expert calls for fresh thinking on how to involve employees in the work place A new report by Professor Stephen Wood, Professor of Management at the University of Leicester suggests...

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