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  • Introduction to Translation Studies

    Module code: TS1004 This module will be taught through a combination of lectures (for imparting information) and seminars (where this information will be the subject of student-led discussion.

  • Materials and Objects

    Module code: HA1117 This module focuses on the history of artistic processes and techniques. We will answer questions such as 'how are art objects made?' and 'why does it matter?'.

  • Introduction to Translation Studies

    Module code: TS1004 This module will be taught through a combination of lectures (for imparting information) and seminars (where this information will be the subject of student-led discussion.

  • Katrin Leschke

    The academic profile of Dr Katrin Leschke, Associate Professor at University of Leicester

  • Chinese Media and Popular Culture in a Global Context

    Module code: MS7052 All aspects of Chinese popular culture will be investigated in this module, and you’ll gain an understanding of the influential social factors behind the media, as well as its implications.

  • Games and Culture

    Module code: MS3011 Digital games are one of the top-selling entertainment industries as well as a popular and commonplace leisure activity.

  • Late Victorian Gothic: Texts and Contexts

    Module code: EN3128 Although the genre of supernatural fiction known as 'Gothic' first came to prominence in the late 18th century, its preoccupations with transgression, terror and taboos, as well as its opposition to standard forms of realism, have re-emerged at...

  • Support

    University of Leicester Placements - Jashan 8grwvZrSwlE University of Leicester Placements - Arjan _lgwL7N6l-0|We provide you with a lot of support, both in your placement search and during your placement.

  • Computationally Intensive Methods

    Module code: MD7443 This module will cover a variety of computationally intensive methods including maximum likelihood estimation, modelling of non-linear effects, simulation studies, dealing with missing data and machine learning models.

  • Games and Culture

    Module code: MS3011 Digital games are one of the top-selling entertainment industries as well as a popular and commonplace leisure activity.

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