Search

14289 results for: ‘museum studies’

  • Joerg Kaduk

    The academic profile of Dr Joerg Kaduk, Associate Professor for Earth System Science at University of Leicester

  • Conservation, Heritage and the Urban Environment

    Module code: HS7511 During this module, you'll examine the environment of present-day towns and cities and how they are (or are not) conserved.

  • Conservation, Heritage and the Urban Environment

    Module code: HS7081 During this module, you'll examine the environment of present-day towns and cities and how they are (or are not) conserved.

  • Living the Anthropocene

    Module code: GY7712 This module provides an in-depth introduction to the Anthropocene. In particular, it focuses on the ways in which humans have become geological agents, and on the effects that such agency has on Earth’s bio-physical systems.

  • Catchment Systems

    Module code: GY2357 A catchment, or drainage basin, is the area of land drained by a stream or river and is the fundamental landscape unit that collects and redistributes water and sediment from uplands to lowlands and ultimately the sea.

  • Macroeconomic Theory 1

    Module code: EC7085 In this module you will study theoretical concepts and analytical techniques that can help you understand the framework of modern dynamic macroeconomic theory.

  • Game Theory

    Module code: EC2043 Game theory provides a powerful and flexible set of tools for analysing strategic interactions in Economics and beyond.

  • Software Engineering For Sustainability

    Module code: CO7520 In this module you will study the basics of Systems Thinking and learn how to apply relevant systems engineering analysis methods in socio-technical software systems engineering.

  • AI Technologies

    Module code: CO3108 The aim of this module is to provide a technical introduction to AI (Artificial Intelligence) technologies.

  • Discrete Event Systems

    Module code: CO4211 A discrete event system is a mathematical model of a system (such as a computational device) that communicates with its environment by atomic actions (called events). For example, a user of the system pressing a button could send a signal to a controller.

Back to top
MENU