I'm a lecturer in Creative Computing, currently looking for PhD students. I've been supervising in Transformational Creativity, Creativity Evaluation, Applied Machine Learning and also on High Performance Computing.
I'm currently a member of the International Conference on Computational Creativity (ICCC) program committee. I co-supervise 2 PhD students on topics related to Computational Creativity.
(0) W. Santos, J. Ribeiro, F. Magalhaes and L. F. W. Goes, "Creative Culinary Recipe Generation Based on Statistical Language Models", in IEEE Access, 2020.
B. A. G. Oliveira, C. A. P. D. S. Martins, F. Magalhaes and L. F. W. Goes, ""Difference Based Metrics for Deep Reinforcement Learning Algorithms,"" in IEEE Access, vol. 7, pp. 159141-159149, 2019.
A. R. da Silva and L. F. W. Goes, ""HearthBot: An Autonomous Agent Based on Fuzzy ART Adaptive Neural Networks for the Digital Collectible Card Game HearthStone,"" in IEEE Transactions on Games (TOG), vol. 10, no. 2, pp. 170-181, 2018.
L. F. W. Goes et al., ""HoningStone: Building Creative Combos with Honing Theory for a Digital Card Game,"" in IEEE Transactions on Computational Intelligence and AI in Games (TCIAIG), vol. 9, no. 2, pp. 204-209, 2017.
A. Amorim, C. Franca, A. R. Silva, L. F. W. Goes. "Creative Flavor Pairing: Design Flavor Combinations Using the Food Pairing Hypothesis and Assessing their Creativity by the RDC Metric", in the International Conference on Computational Creativity (ICCC), 2017.
H. A. Batista, C. Franca, L. F. W. Goes. "Evolutionary Music Composition for Digital Games Using Regent-Dependent Creativity Metric", in the Brazilian Symposium on Games and Digital Entertainment (SBGames), 2017.
C. Franca, L. F. W. Goes, A. Amorim and A. R. Silva. "Regent-Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts", in the International Conference on Computational Creativity (ICCC), 2016.